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2.1.6 DrumVoice
A voice on a percussion staff.
This context also accepts commands for the following context(s):
Voice.
This context creates the following layout object(s):
Beam, BendAfter, BreathingSign, CombineTextScript, Dots, DoublePercentRepeat, DoublePercentRepeatCounter, DoubleRepeatSlash, DynamicLineSpanner, DynamicText, DynamicTextSpanner, Flag, Hairpin, InstrumentSwitch, LaissezVibrerTie, LaissezVibrerTieColumn, MultiMeasureRest, MultiMeasureRestNumber, MultiMeasureRestText, NoteColumn, NoteHead, NoteSpacing, PercentRepeat, PercentRepeatCounter, PhrasingSlur, RepeatSlash, RepeatTie, RepeatTieColumn, Rest, Script, ScriptColumn, Slur, Stem, StemStub, StemTremolo, TextScript, TextSpanner, Tie, TieColumn, TrillPitchAccidental, TrillPitchGroup, TrillPitchHead, TrillSpanner, TupletBracket and TupletNumber.
This is a ‘Bottom’ context; no contexts will be created implicitly from it.
This context cannot contain other contexts.
This context is built from the following engraver(s):
Auto_beam_engraver
Generate beams based on measure characteristics and observed Stems. Uses
baseMoment
,beatStructure
,beamExceptions
,measureLength
, andmeasurePosition
to decide when to start and stop a beam. Overriding beaming is done through Stem_engraver propertiesstemLeftBeamCount
andstemRightBeamCount
.Music types accepted:
Properties (read)
autoBeaming
(boolean)If set to true then beams are generated automatically.
baseMoment
(moment)Smallest unit of time that will stand on its own as a subdivided section.
beamExceptions
(list)An alist of exceptions to autobeam rules that normally end on beats.
beamHalfMeasure
(boolean)Whether to allow a beam to begin halfway through the measure in triple time, which could look like 6/8.
beatStructure
(list)List of
baseMoment
s that are combined to make beats.subdivideBeams
(boolean)If set, multiple beams will be subdivided at
baseMoment
positions by only drawing one beam over the beat.This engraver creates the following layout object(s):
Beam.
Beam_engraver
Handle
Beam
events by engraving beams. If omitted, then notes are printed with flags instead of beams.Music types accepted:
Properties (read)
baseMoment
(moment)Smallest unit of time that will stand on its own as a subdivided section.
beamMelismaBusy
(boolean)Signal if a beam is present.
beatStructure
(list)List of
baseMoment
s that are combined to make beats.subdivideBeams
(boolean)If set, multiple beams will be subdivided at
baseMoment
positions by only drawing one beam over the beat.Properties (write)
forbidBreak
(boolean)If set to
#t
, prevent a line break at this point.This engraver creates the following layout object(s):
Beam.
Bend_engraver
Create fall spanners.
Music types accepted:
This engraver creates the following layout object(s):
Breathing_sign_engraver
Create a breathing sign.
Music types accepted:
This engraver creates the following layout object(s):
Chord_tremolo_engraver
Generate beams for tremolo repeats.
Music types accepted:
This engraver creates the following layout object(s):
Beam.
Dots_engraver
Create Dots objects for rhythmic-head-interfaces.
This engraver creates the following layout object(s):
Dots.
Double_percent_repeat_engraver
Make double measure repeats.
Music types accepted:
Properties (read)
countPercentRepeats
(boolean)If set, produce counters for percent repeats.
measureLength
(moment)Length of one measure in the current time signature.
repeatCountVisibility
(procedure)A procedure taking as arguments an integer and context, returning whether the corresponding percent repeat number should be printed when
countPercentRepeats
is set.Properties (write)
forbidBreak
(boolean)If set to
#t
, prevent a line break at this point.This engraver creates the following layout object(s):
Drum_notes_engraver
Generate drum note heads.
Music types accepted:
Properties (read)
drumStyleTable
(hash table)A hash table which maps drums to layout settings. Predefined values: ‘drums-style’, ‘agostini-drums-style’, ‘timbales-style’, ‘congas-style’, ‘bongos-style’, and ‘percussion-style’.
The layout style is a hash table, containing the drum-pitches (e.g., the symbol ‘hihat’) as keys, and a list
(notehead-style script vertical-position)
as values.This engraver creates the following layout object(s):
Dynamic_align_engraver
Align hairpins and dynamic texts on a horizontal line.
Properties (read)
currentMusicalColumn
(graphical (layout) object)Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.).
This engraver creates the following layout object(s):
Dynamic_engraver
Create hairpins, dynamic texts and dynamic text spanners.
Music types accepted:
absolute-dynamic-event, break-span-event and span-dynamic-event
Properties (read)
crescendoSpanner
(symbol)The type of spanner to be used for crescendi. Available values are ‘hairpin’ and ‘text’. If unset, a hairpin crescendo is used.
crescendoText
(markup)The text to print at start of non-hairpin crescendo, i.e., ‘cresc.’.
currentMusicalColumn
(graphical (layout) object)Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.).
decrescendoSpanner
(symbol)The type of spanner to be used for decrescendi. Available values are ‘hairpin’ and ‘text’. If unset, a hairpin decrescendo is used.
decrescendoText
(markup)The text to print at start of non-hairpin decrescendo, i.e., ‘dim.’.
This engraver creates the following layout object(s):
Font_size_engraver
Put
fontSize
intofont-size
grob property.Properties (read)
fontSize
(number)The relative size of all grobs in a context.
Forbid_line_break_engraver
Forbid line breaks when note heads are still playing at some point.
Properties (read)
busyGrobs
(list)A queue of
(end-moment . grob)
cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.).Properties (write)
forbidBreak
(boolean)If set to
#t
, prevent a line break at this point.Grace_auto_beam_engraver
Generates one autobeam group across an entire grace phrase. As usual, any manual beaming or
\noBeam
will block autobeaming, just like setting the context property ‘autoBeaming’ to##f
.Music types accepted:
Properties (read)
autoBeaming
(boolean)If set to true then beams are generated automatically.
This engraver creates the following layout object(s):
Beam.
Grace_beam_engraver
Handle
Beam
events by engraving beams. If omitted, then notes are printed with flags instead of beams. Only engraves beams when we are at grace points in time.Music types accepted:
Properties (read)
baseMoment
(moment)Smallest unit of time that will stand on its own as a subdivided section.
beamMelismaBusy
(boolean)Signal if a beam is present.
beatStructure
(list)List of
baseMoment
s that are combined to make beats.subdivideBeams
(boolean)If set, multiple beams will be subdivided at
baseMoment
positions by only drawing one beam over the beat.This engraver creates the following layout object(s):
Beam.
Grace_engraver
Set font size and other properties for grace notes.
Properties (read)
graceSettings
(list)Overrides for grace notes. This property should be manipulated through the
add-grace-property
function.Grob_pq_engraver
Administrate when certain grobs (e.g., note heads) stop playing.
Properties (read)
busyGrobs
(list)A queue of
(end-moment . grob)
cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.).Properties (write)
busyGrobs
(list)A queue of
(end-moment . grob)
cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.).Grob_pq_engraver
Administrate when certain grobs (e.g., note heads) stop playing.
Properties (read)
busyGrobs
(list)A queue of
(end-moment . grob)
cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.).Properties (write)
busyGrobs
(list)A queue of
(end-moment . grob)
cons cells. This is for internal (C++) use only. This property contains the grobs which are still busy (e.g. note heads, spanners, etc.).Instrument_switch_engraver
Create a cue text for taking instrument.
Properties (read)
instrumentCueName
(markup)The name to print if another instrument is to be taken.
This engraver creates the following layout object(s):
Laissez_vibrer_engraver
Create laissez vibrer items.
Music types accepted:
This engraver creates the following layout object(s):
Multi_measure_rest_engraver
Engrave multi-measure rests that are produced with ‘R’. It reads
measurePosition
andinternalBarNumber
to determine what number to print over the MultiMeasureRest.Music types accepted:
multi-measure-rest-event and multi-measure-text-event
Properties (read)
currentCommandColumn
(graphical (layout) object)Grob that is X-parent to all current breakable (clef, key signature, etc.) items.
internalBarNumber
(integer)Contains the current barnumber. This property is used for internal timekeeping, among others by the
Accidental_engraver
.measurePosition
(moment)How much of the current measure have we had. This can be set manually to create incomplete measures.
restNumberThreshold
(number)If a multimeasure rest has more measures than this, a number is printed.
whichBar
(string)This property is read to determine what type of bar line to create.
Example:
\set Staff.whichBar = ".|:"This will create a start-repeat bar in this staff only. Valid values are described in ‘scm/bar-line.scm’.
This engraver creates the following layout object(s):
MultiMeasureRest, MultiMeasureRestNumber and MultiMeasureRestText.
Note_spacing_engraver
Generate
NoteSpacing
, an object linking horizontal lines for use in spacing.This engraver creates the following layout object(s):
Part_combine_engraver
Part combine engraver for orchestral scores: Print markings ‘a2’, ‘Solo’, ‘Solo II’, and ‘unisono’.
Music types accepted:
note-event and part-combine-event
Properties (read)
aDueText
(markup)Text to print at a unisono passage.
partCombineTextsOnNote
(boolean)Print part-combine texts only on the next note rather than immediately on rests or skips.
printPartCombineTexts
(boolean)Set ‘Solo’ and ‘A due’ texts in the part combiner?
soloIIText
(markup)The text for the start of a solo for voice ‘two’ when part-combining.
soloText
(markup)The text for the start of a solo when part-combining.
This engraver creates the following layout object(s):
Percent_repeat_engraver
Make whole measure repeats.
Music types accepted:
Properties (read)
countPercentRepeats
(boolean)If set, produce counters for percent repeats.
currentCommandColumn
(graphical (layout) object)Grob that is X-parent to all current breakable (clef, key signature, etc.) items.
repeatCountVisibility
(procedure)A procedure taking as arguments an integer and context, returning whether the corresponding percent repeat number should be printed when
countPercentRepeats
is set.This engraver creates the following layout object(s):
Phrasing_slur_engraver
Print phrasing slurs. Similar to Slur_engraver.
Music types accepted:
note-event and phrasing-slur-event
This engraver creates the following layout object(s):
Pitched_trill_engraver
Print the bracketed note head after a note head with trill.
This engraver creates the following layout object(s):
Repeat_tie_engraver
Create repeat ties.
Music types accepted:
This engraver creates the following layout object(s):
RepeatTie and RepeatTieColumn.
Rest_engraver
Engrave rests.
Music types accepted:
Properties (read)
middleCPosition
(number)The place of the middle C, measured in half staff-spaces. Usually determined by looking at
middleCClefPosition
andmiddleCOffset
.This engraver creates the following layout object(s):
Rest.
Rhythmic_column_engraver
Generate
NoteColumn
, an object that groups stems, note heads, and rests.This engraver creates the following layout object(s):
Script_column_engraver
Find potentially colliding scripts and put them into a
ScriptColumn
object; that will fix the collisions.This engraver creates the following layout object(s):
Script_engraver
Handle note scripted articulations.
Music types accepted:
Properties (read)
scriptDefinitions
(list)The description of scripts. This is used by the
Script_engraver
for typesetting note-superscripts and subscripts. See ‘scm/script.scm’ for more information.This engraver creates the following layout object(s):
Slash_repeat_engraver
Make beat repeats.
Music types accepted:
This engraver creates the following layout object(s):
Slur_engraver
Build slur grobs from slur events.
Music types accepted:
note-event and slur-event
Properties (read)
doubleSlurs
(boolean)If set, two slurs are created for every slurred note, one above and one below the chord.
slurMelismaBusy
(boolean)Signal if a slur is present.
This engraver creates the following layout object(s):
Slur.
Spanner_break_forbid_engraver
Forbid breaks in certain spanners.
Stem_engraver
Create stems, flags and single-stem tremolos. It also works together with the beam engraver for overriding beaming.
Music types accepted:
tremolo-event and tuplet-span-event
Properties (read)
stemLeftBeamCount
(integer)Specify the number of beams to draw on the left side of the next note. Overrides automatic beaming. The value is only used once, and then it is erased.
stemRightBeamCount
(integer)See
stemLeftBeamCount
.whichBar
(string)This property is read to determine what type of bar line to create.
Example:
\set Staff.whichBar = ".|:"This will create a start-repeat bar in this staff only. Valid values are described in ‘scm/bar-line.scm’.
This engraver creates the following layout object(s):
Flag, Stem, StemStub and StemTremolo.
Text_engraver
Create text scripts.
Music types accepted:
This engraver creates the following layout object(s):
Text_spanner_engraver
Create text spanner from an event.
Music types accepted:
Properties (read)
currentMusicalColumn
(graphical (layout) object)Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.).
This engraver creates the following layout object(s):
Tie_engraver
Generate ties between note heads of equal pitch.
Music types accepted:
Properties (read)
skipTypesetting
(boolean)If true, no typesetting is done, speeding up the interpretation phase. Useful for debugging large scores.
tieWaitForNote
(boolean)If true, tied notes do not have to follow each other directly. This can be used for writing out arpeggios.
Properties (write)
tieMelismaBusy
(boolean)Signal whether a tie is present.
This engraver creates the following layout object(s):
Trill_spanner_engraver
Create trill spanner from an event.
Music types accepted:
Properties (read)
currentCommandColumn
(graphical (layout) object)Grob that is X-parent to all current breakable (clef, key signature, etc.) items.
currentMusicalColumn
(graphical (layout) object)Grob that is X-parent to all non-breakable items (note heads, lyrics, etc.).
This engraver creates the following layout object(s):
Tuplet_engraver
Catch tuplet events and generate appropriate bracket.
Music types accepted:
Properties (read)
tupletFullLength
(boolean)If set, the tuplet is printed up to the start of the next note.
tupletFullLengthNote
(boolean)If set, end at the next note, otherwise end on the matter (time signatures, etc.) before the note.
This engraver creates the following layout object(s):
[ << Translation ] | [Top][Contents][Index][ ? ] | [ Backend >> ] | ||
[ < DrumStaff ] | [ Up : Contexts ] | [ Dynamics > ] |