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4. Tweaking output
This chapter discusses how to modify output. LilyPond is extremely configurable; virtually every fragment of output may be changed.
4.1 Tweaking basics | ||
4.2 The Internals Reference manual | ||
4.3 Appearance of objects | ||
4.4 Placement of objects | ||
4.5 Vertical spacing | ||
4.6 Collisions of objects | ||
4.7 Further tweaking |
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Más nyelvek: català, česky, deutsch, español, français, italiano, 日本語, nederlands.
About automatic language selection.