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4.4.2 Within-staff objects
We have already seen how the commands \voiceXXX
affect the
direction of slurs, ties, fingering and everything else which depends on
the direction of the stems – see Explicitly instantiating voices.
These commands are essential when writing polyphonic music to permit
interweaving melodic lines to be distinguished. But occasionally it may
be necessary to override this automatic behavior. This can be done for
whole sections of music or even for an individual note. The property
which controls this behavior is the direction
property of each
layout object. We first explain what this does, and then introduce a
number of ready-made commands which avoid your having to code explicit
overrides for the more common modifications.
Some layout objects like slurs and ties curve, bend or point
either up or down; others like stems and flags also move to
right or left when they point up or down. This is controlled
automatically when direction
is set.
The direction property | ||
Fingering |
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The direction
property
The following example shows in bar 1 the default behavior of stems, with those on high notes pointing down and those on low notes pointing up, followed by four notes with all stems forced down, four notes with all stems forced up, and finally four notes reverted back to the default behavior.
a4 g c a | \override Stem.direction = #DOWN a4 g c a | \override Stem.direction = #UP a4 g c a | \revert Stem.direction a4 g c a |
Here we use the constants DOWN
and UP
.
These have the values -1
and +1
respectively, and
these numerical values may be used instead. The value 0
may also be used in some cases. It is simply treated as meaning
UP
for stems, but for some objects it means ‘center’.
There is a constant, CENTER
which has the value 0
.
However, these explicit overrides are not usually used, as there are simpler equivalent predefined commands available. Here is a table of the commonest. The meaning of each is stated where it is not obvious.
Down/Left | Up/Right | Revert | Effect |
---|---|---|---|
\arpeggioArrowDown | \arpeggioArrowUp | \arpeggioNormal | Arrow is at bottom, at top, or no arrow |
\dotsDown | \dotsUp | \dotsNeutral | Direction of movement to avoid staff lines |
\dynamicDown | \dynamicUp | \dynamicNeutral | |
\phrasingSlurDown | \phrasingSlurUp | \phrasingSlurNeutral | Note: distinct from slur commands |
\slurDown | \slurUp | \slurNeutral | |
\stemDown | \stemUp | \stemNeutral | |
\textSpannerDown | \textSpannerUp | \textSpannerNeutral | Text entered as spanner is below/above staff |
\tieDown | \tieUp | \tieNeutral | |
\tupletDown | \tupletUp | \tupletNeutral | Tuplets are below/above notes |
The neutral/normal variants of these commands are implemented
using \revert
and may not be
preceded by \once
. If you wish to limit the
effect of the other commands (which are implemented using
\override
) to a single timestep, you can precede them with
\once
like you would do with explicit overrides.
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Fingering
The placement of fingering on single notes can also be controlled
by the direction
property, but changing direction
has no effect on chords. As we shall see, there are special
commands which allow the fingering of individual notes
of chords to be controlled, with the fingering being placed
above, below, to the left or to the right of each note.
First, here’s the effect of direction
on the fingering
attached to single notes. The first bar shows the default
behaviour, and the following two bars shows the effect of
specifying DOWN
and UP
:
\relative { c''4-5 a-3 f-1 c'-5 | \override Fingering.direction = #DOWN c4-5 a-3 f-1 c'-5 | \override Fingering.direction = #UP c4-5 a-3 f-1 c'-5 | }
However, overriding the direction
property is not the
easiest way of manually setting the fingering above or below
the notes; using _
or ^
instead of -
before
the fingering number is usually preferable. Here is the previous
example using this method:
\relative { c''4-5 a-3 f-1 c'-5 | c4_5 a_3 f_1 c'_5 | c4^5 a^3 f^1 c'^5 | }
The direction
property is ignored for chords, but the
directional prefixes, _
and ^
do work. By default,
the fingering is automatically placed both above and below the
notes of a chord, as shown:
\relative { <c''-5 g-3>4 <c-5 g-3 e-2>4 <c-5 g-3 e-2 c-1>4 }
but this may be overridden to manually force all or any of the individual fingering numbers above or below:
\relative { <c''-5 g-3 e-2 c-1>4 <c^5 g_3 e_2 c_1>4 <c^5 g^3 e^2 c_1>4 }
Even greater control over the placement of fingering of the
individual notes in a chord is possible by using the
\set fingeringOrientations
command. The format of this
command is:
\set fingeringOrientations = #'([up] [left/right] [down])
\set
is used because fingeringOrientations
is a
property of the Voice
context, created and used by the
New_fingering_engraver
.
The property may be set to a list of one to three values.
It controls whether fingerings may be placed above (if
up
appears in the list), below (if down
appears),
to the left (if left
appears, or to the right
(if right
appears). Conversely, if a location is not
listed, no fingering is placed there. LilyPond takes these
constraints and works out the best placement for the fingering
of the notes of the following chords. Note that left
and
right
are mutually exclusive – fingering may be placed
only on one side or the other, not both.
Nota bene : To control the placement of the fingering of a single note using this command it is necessary to write it as a single note chord by placing angle brackets round it.
Here are a few examples:
\relative { \set fingeringOrientations = #'(left) <f'-2>4 <c-1 e-2 g-3 b-5>4 \set fingeringOrientations = #'(left) <f-2>4 <c-1 e-2 g-3 b-5>4 | \set fingeringOrientations = #'(up left down) <f-2>4 <c-1 e-2 g-3 b-5>4 \set fingeringOrientations = #'(up left) <f-2>4 <c-1 e-2 g-3 b-5>4 | \set fingeringOrientations = #'(right) <f-2>4 <c-1 e-2 g-3 b-5>4 }
If the fingering seems a little crowded the font-size
could be reduced. The default value can be seen from the
Fingering
object in the IR to be -5
, so let’s
try -7
:
\relative { \override Fingering.font-size = #-7 \set fingeringOrientations = #'(left) <f'-2>4 <c-1 e-2 g-3 b-5>4 \set fingeringOrientations = #'(left) <f-2>4 <c-1 e-2 g-3 b-5>4 | \set fingeringOrientations = #'(up left down) <f-2>4 <c-1 e-2 g-3 b-5>4 \set fingeringOrientations = #'(up left) <f-2>4 <c-1 e-2 g-3 b-5>4 | \set fingeringOrientations = #'(right) <f-2>4 <c-1 e-2 g-3 b-5>4 }
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