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Editorial annotations
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Adding fingerings to a score
Fingering instructions can be entered using a simple syntax.
\relative c'' { c4-1 d-2 f-4 e-3 }
Adding links to objects
To add a link to a grob-stencil you could use add-link
as
defined here. Works with \override
and \tweak
.
Drawback: point-and-click
will be disturbed for the linked grobs.
Limitation: Works for PDF only.
The linked objects are colored with a separate command.
#(define (add-link url-strg) (lambda (grob) (let* ((stil (ly:grob-property grob 'stencil))) (if (ly:stencil? stil) (begin (let* ( (x-ext (ly:stencil-extent stil X)) (y-ext (ly:stencil-extent stil Y)) (url-expr (list 'url-link url-strg `(quote ,x-ext) `(quote ,y-ext))) (new-stil (ly:stencil-add (ly:make-stencil url-expr x-ext y-ext) stil))) (ly:grob-set-property! grob 'stencil new-stil))) #f)))) %%%% test urlI = "http://lilypond.org/doc/v2.14/Documentation/notation/writing-pitches" urlII = "http://lilypond.org/doc/v2.14/Documentation/notation/rhythms" urlIII = "http://lilypond.org/doc/v2.14/Documentation/notation/note-heads" urlIV = "http://lilypond.org/doc/v2.14/Documentation/notation/beams" urlV = "http://lilypond.org/doc/v2.14/Documentation/notation/note-head-styles" \relative c' { \key cis \minor \once \override Staff.Clef.color = #green \once \override Staff.Clef.after-line-breaking = #(add-link urlI) \once \override Staff.TimeSignature.color = #green \once \override Staff.TimeSignature.after-line-breaking = #(add-link urlII) \once \override NoteHead.color = #green \once \override NoteHead.after-line-breaking = #(add-link urlIII) cis'1 \once \override Beam.color = #green \once \override Beam.after-line-breaking = #(add-link urlIV) cis8 dis e fis gis2 <gis, % With 2.17.9 you could use the command below to address the Accidental. % \tweak Accidental.before-line-breaking #(add-link url) \tweak color #green \tweak after-line-breaking #(add-link urlV) \tweak style #'harmonic bis dis fis >1 <cis, cis' e> }
Adding markups in a tablature
By default markups does not show in a tablature. To make them appear,
simply use the command \revert TabStaff.TextScript.stencil
%% http://lsr.di.unimi.it/LSR/Item?id=919 % by P.P.Schneider on June 2014 high = { r4 r8 <g c'> q r8 r4 } low = { c4 r4 c8 r8 g,8 b, } pulse = { s8^"1" s^"&" s^"2" s^"&" s^"3" s^"&" s^"4" s^"&" } \score { \new TabStaff { \repeat unfold 2 << \high \\ \low \\ \pulse >> } \layout { \context { \TabStaff \clef moderntab \revert TextScript.stencil \override TextScript.font-series = #'bold \override TextScript.font-size = #-2 \override TextScript.color = #red } \context { \Score proportionalNotationDuration = #(ly:make-moment 1/8) } } }
Allowing fingerings to be printed inside the staff
By default, vertically oriented fingerings are positioned outside the staff. However, this behavior can be canceled. Note: you must use a chord construct <>, even if it is only a single note.
\relative c' { <c-1 e-2 g-3 b-5>2 \override Fingering.staff-padding = #'() <c-1 e-2 g-3 b-5>4 <g'-0> }
Alternative bar numbering
Two alternative methods for bar numbering can be set, especially for when using repeated music.
\relative c'{ \set Score.alternativeNumberingStyle = #'numbers \repeat volta 3 { c4 d e f | } \alternative { { c4 d e f | c2 d \break } { f4 g a b | f4 g a b | f2 a | \break } { c4 d e f | c2 d } } c1 \break \set Score.alternativeNumberingStyle = #'numbers-with-letters \repeat volta 3 { c,4 d e f | } \alternative { { c4 d e f | c2 d \break } { f4 g a b | f4 g a b | f2 a | \break } { c4 d e f | c2 d } } c1 }
Analysis brackets above the staff
Simple horizontal analysis brackets are added below the staff by default. The following example shows a way to place them above the staff instead.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" } } \relative c'' { \once \override HorizontalBracket.direction = #UP c2\startGroup d2\stopGroup }
Analysis brackets with labels
Text may be added to analysis brackets through the text
property
of the HorizontalBracketText
grob. Adding different texts to
brackets beginning at the same time requires the \tweak
command.
Bracket text will be parenthesized after a line break.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" \override HorizontalBracket.direction = #UP } } { \once\override HorizontalBracketText.text = "a" c''\startGroup d''\stopGroup \once\override HorizontalBracketText.text = "a'" e''\startGroup d''\stopGroup c'' -\tweak HorizontalBracketText.text \markup \bold \huge "b" \startGroup -\tweak HorizontalBracketText.text "a" \startGroup d''\stopGroup e''-\tweak HorizontalBracketText.text "a'" \startGroup d''\stopGroup\stopGroup c''-\tweak HorizontalBracketText.text foo \startGroup d'' e'' f'' \break g'' a'' b'' c'''\stopGroup }
Applying note head styles depending on the step of the scale
The shapeNoteStyles
property can be used to define various note
head styles for each step of the scale (as set by the key signature or
the tonic
property). This property requires a set of symbols,
which can be purely arbitrary (geometrical expressions such as
triangle
, cross
, and xcircle
are allowed) or based
on old American engraving tradition (some latin note names are also
allowed).
That said, to imitate old American song books, there are several
predefined note head styles available through shortcut commands such as
\aikenHeads
or \sacredHarpHeads
.
This example shows different ways to obtain shape note heads, and demonstrates the ability to transpose a melody without losing the correspondence between harmonic functions and note head styles.
fragment = { \key c \major c2 d e2 f g2 a b2 c } \new Staff { \transpose c d \relative c' { \set shapeNoteStyles = ##(do re mi fa #f la ti) \fragment } \break \relative c' { \set shapeNoteStyles = ##(cross triangle fa #f mensural xcircle diamond) \fragment } }
Avoiding collisions with chord fingerings
Fingerings and string numbers applied to individual notes will automatically avoid beams and stems, but this is not true by default for fingerings and string numbers applied to the individual notes of chords. The following example shows how this default behavior can be overridden.
\relative c' { \set fingeringOrientations = #'(up) \set stringNumberOrientations = #'(up) \set strokeFingerOrientations = #'(up) % Default behavior r8 <f c'-5>8 <f c'\5>8 <f c'-\rightHandFinger #2 >8 % No tweak needed r8 <f c'-5>8 <f c'\5>8 % Corrected to avoid collisions \override StrokeFinger.add-stem-support = ##t <f c'-\rightHandFinger #2 >8 }
Blanking staff lines using the \whiteout command
The \whiteout
command underlays a markup with a white box.
Since staff lines are in a lower layer than most other grobs, this
white box will not overlap any other grob.
\layout { ragged-right = ##f } \relative c' { \override TextScript.extra-offset = #'(2 . 4) c2-\markup { \whiteout \pad-markup #0.5 "middle C" } c }
Changing a single note’s size in a chord
Individual note heads in a chord can be modified with the
\tweak
command inside a chord, by altering the font-size
property.
Inside the chord (within the brackets < >
), before the note to
be altered, place the \tweak
command, followed by
#'font-size
and define the proper size like #-2
(a tiny
note head).
\relative c' { <\tweak font-size #+2 c e g c \tweak font-size #-2 e>1 ^\markup { A tiny e }_\markup { A big c } }
Changing the appearance of a slur from solid to dotted or dashed
The appearance of slurs may be changed from solid to dotted or dashed.
\relative c' { c4( d e c) \slurDotted c4( d e c) \slurSolid c4( d e c) \slurDashed c4( d e c) \slurSolid c4( d e c) }
Coloring notes depending on their pitch
It is possible to color note heads depending on their pitch and/or their names: the function used in this example even makes it possible to distinguish enharmonics.
%Association list of pitches to colors. #(define color-mapping (list (cons (ly:make-pitch 0 0 NATURAL) (x11-color 'red)) (cons (ly:make-pitch 0 0 SHARP) (x11-color 'green)) (cons (ly:make-pitch 0 1 FLAT) (x11-color 'green)) (cons (ly:make-pitch 0 2 NATURAL) (x11-color 'red)) (cons (ly:make-pitch 0 2 SHARP) (x11-color 'green)) (cons (ly:make-pitch 0 3 FLAT) (x11-color 'red)) (cons (ly:make-pitch 0 3 NATURAL) (x11-color 'green)) (cons (ly:make-pitch 0 4 SHARP) (x11-color 'red)) (cons (ly:make-pitch 0 5 NATURAL) (x11-color 'green)) (cons (ly:make-pitch 0 5 FLAT) (x11-color 'red)) (cons (ly:make-pitch 0 6 SHARP) (x11-color 'red)) (cons (ly:make-pitch 0 1 NATURAL) (x11-color 'blue)) (cons (ly:make-pitch 0 3 SHARP) (x11-color 'blue)) (cons (ly:make-pitch 0 4 FLAT) (x11-color 'blue)) (cons (ly:make-pitch 0 5 SHARP) (x11-color 'blue)) (cons (ly:make-pitch 0 6 FLAT) (x11-color 'blue)))) %Compare pitch and alteration (not octave). #(define (pitch-equals? p1 p2) (and (= (ly:pitch-alteration p1) (ly:pitch-alteration p2)) (= (ly:pitch-notename p1) (ly:pitch-notename p2)))) #(define (pitch-to-color pitch) (let ((color (assoc pitch color-mapping pitch-equals?))) (if color (cdr color)))) #(define (color-notehead grob) (pitch-to-color (ly:event-property (event-cause grob) 'pitch))) \score { \new Staff \relative c' { \override NoteHead.color = #color-notehead c8 b d dis ees f g aes } }
Controlling the placement of chord fingerings
The placement of fingering numbers can be controlled precisely. For fingering orientation to apply, you must use a chord construct <> even if it is a single note.
\relative c' { \set fingeringOrientations = #'(left) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(down) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(down right up) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(up) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(left) <c-1>2 \set fingeringOrientations = #'(down) <e-3>2 }
Creating a delayed turn
Creating a delayed turn, where the lower note of the turn uses the
accidental, requires several overrides. The
outside-staff-priority
property must be set to #f
, as
otherwise this would take precedence over the avoid-slur
property
. Changing the fractions 2/3
and 1/3
adjusts
the horizontal position.
\relative c'' { c2*2/3 ( s2*1/3\turn d4) r << { c4.( d8) } { s4 s\turn } >> \transpose c d \relative c'' << { c4.( d8) } { s4 \once \set suggestAccidentals = ##t \once \override AccidentalSuggestion.outside-staff-priority = ##f \once \override AccidentalSuggestion.avoid-slur = #'inside \once \override AccidentalSuggestion.font-size = -3 \once \override AccidentalSuggestion.script-priority = -1 \single \hideNotes b8-\turn \noBeam s8 } >> }
Creating blank staves
To create blank staves, generate empty measures then remove the
Bar_number_engraver
from the Score
context, and the
Time_signature_engraver
, Clef_engraver
and
Bar_engraver
from the Staff
context.
#(set-global-staff-size 20) \score { { \repeat unfold 12 { s1 \break } } \layout { indent = 0\in \context { \Staff \remove "Time_signature_engraver" \remove "Clef_engraver" \remove "Bar_engraver" } \context { \Score \remove "Bar_number_engraver" } } } % uncomment these lines for "letter" size %{ \paper { #(set-paper-size "letter") ragged-last-bottom = ##f line-width = 7.5\in left-margin = 0.5\in bottom-margin = 0.25\in top-margin = 0.25\in } %} % uncomment these lines for "A4" size %{ \paper { #(set-paper-size "a4") ragged-last-bottom = ##f line-width = 180 left-margin = 15 bottom-margin = 10 top-margin = 10 } %}
Creating double-digit fingerings
Creating fingerings larger than 5 is possible.
\relative c' { c1-10 c1-50 c1-36 c1-29 }
Default direction of stems on the center line of the staff
The default direction of stems on the center line of the staff is set
by the Stem
property neutral-direction
.
\relative c'' { a4 b c b \override Stem.neutral-direction = #up a4 b c b \override Stem.neutral-direction = #down a4 b c b }
Drawing boxes around grobs
The print-function
can be overridden to draw a box around an
arbitrary grob.
\relative c'' { \override TextScript.stencil = #(make-stencil-boxer 0.1 0.3 ly:text-interface::print) c'4^"foo" \override Stem.stencil = #(make-stencil-boxer 0.05 0.25 ly:stem::print) \override Score.RehearsalMark.stencil = #(make-stencil-boxer 0.15 0.3 ly:text-interface::print) b8 \revert Stem.stencil \revert Flag.stencil c4. c4 \mark "F" c1 }
Drawing circles around note heads
Here is how to circle a note.
circle = \once \override NoteHead.stencil = #(lambda (grob) (let* ((note (ly:note-head::print grob)) (combo-stencil (ly:stencil-add note (circle-stencil note 0.1 0.8)))) (ly:make-stencil (ly:stencil-expr combo-stencil) (ly:stencil-extent note X) (ly:stencil-extent note Y)))) { \circle c'' }
Drawing circles around various objects
The \circle
markup command draws circles around various
objects, for example fingering indications. For other objects,
specific tweaks may be required: this example demonstrates two
strategies for rehearsal marks and measure numbers.
\relative c' { c1 \set Score.markFormatter = #(lambda (mark context) (make-circle-markup (format-mark-numbers mark context))) \mark \default c2 d^\markup { \override #'(thickness . 3) { \circle \finger 2 } } \override Score.BarNumber.break-visibility = #all-visible \override Score.BarNumber.stencil = #(make-stencil-circler 0.1 0.25 ly:text-interface::print) }
Embedding native PostScript in a \markup block
PostScript code can be directly inserted inside a \markup
block.
% PostScript is a registered trademark of Adobe Systems Inc. \relative c'' { a4-\markup { \postscript #"3 4 moveto 5 3 rlineto stroke" } -\markup { \postscript #"[ 0 1 ] 0 setdash 3 5 moveto 5 -3 rlineto stroke " } b4-\markup { \postscript #"3 4 moveto 0 0 1 2 8 4 20 3.5 rcurveto stroke" } s2 a'1 }
Grid lines: changing their appearance
The appearance of grid lines can be changed by overriding some of their properties.
\score { \new ChoirStaff << \new Staff { \relative c'' { \stemUp c'4. d8 e8 f g4 } } \new Staff { \relative c { % this moves them up one staff space from the default position \override Score.GridLine.extra-offset = #'(0.0 . 1.0) \stemDown \clef bass \once \override Score.GridLine.thickness = #5.0 c4 \once \override Score.GridLine.thickness = #1.0 g'4 \once \override Score.GridLine.thickness = #3.0 f4 \once \override Score.GridLine.thickness = #5.0 e4 } } >> \layout { \context { \Staff % set up grids \consists "Grid_point_engraver" % set the grid interval to one quarter note gridInterval = #(ly:make-moment 1/4) } \context { \Score \consists "Grid_line_span_engraver" % this moves them to the right half a staff space \override NoteColumn.X-offset = #-0.5 } } }
Grid lines: emphasizing rhythms and notes synchronization
Regular vertical lines can be drawn between staves to show note synchronization; however, in case of monophonic music, you may want to make the second stave invisible, and make the lines shorter like in this snippet.
\score { \new ChoirStaff { \relative c'' << \new Staff { \time 12/8 \stemUp c4. d8 e8 f g4 f8 e8. d16 c8 } \new Staff { % hides staff and notes so that only the grid lines are visible \hideNotes \hide Staff.BarLine \override Staff.StaffSymbol.line-count = #0 \hide Staff.TimeSignature \hide Staff.Clef % dummy notes to force regular note spacing \once \override Score.GridLine.thickness = #4.0 c8 c c \once \override Score.GridLine.thickness = #3.0 c8 c c \once \override Score.GridLine.thickness = #4.0 c8 c c \once \override Score.GridLine.thickness = #3.0 c8 c c } >> } \layout { \context { \Score \consists "Grid_line_span_engraver" % center grid lines horizontally below note heads \override NoteColumn.X-offset = #-0.5 } \context { \Staff \consists "Grid_point_engraver" gridInterval = #(ly:make-moment 1/8) % set line length and positioning: % two staff spaces above center line on hidden staff % to four spaces below center line on visible staff \override GridPoint.Y-extent = #'(2 . -4) } ragged-right = ##t } }
Hammer on and pull off using chords
When using hammer-on or pull-off with chorded notes, only a single arc
is drawn. However “double arcs” are possible by setting the
doubleSlurs
property to #t
.
\new TabStaff { \relative c' { % chord hammer-on and pull-off \set doubleSlurs = ##t <g' b>8( <a c> <g b>) } }
Hammer on and pull off using voices
The arc of hammer-on and pull-off is upwards in voices one and three and downwards in voices two and four:
\new TabStaff { \relative c' { << { \voiceOne g2( a) } \\ { \voiceTwo a,( b) } >> \oneVoice } }
Hammer on and pull off
Hammer-on and pull-off can be obtained using slurs.
\new TabStaff { \relative c' { d4( e\2) a( g) } }
How to print two rehearsal marks above and below the same barline (method 1)
This method prints two ’rehearsal marks’, one on top of the other. It shifts the lower rehearsal mark below the staff and then adds padding above it in order to place the upper rehearsal mark above the staff.
By adjusting the extra-offset and baseline-skip values you can increase or decrease the overall space between the rehearsal mark and the staff.
Because nearly every type of glyph or string can be made to behave like a rehearsal mark it is possible to centre those above and below a bar line.
Adding the appropriate ’break visibility’ as shown in snippet 1 will allow you to position two marks at the end of a line as well.
Note: Method 1 is less complex than Method 2 but does not really allow
for fine tuning of placement of one of the rehearsal marks without
affecting the other. It may also give some problems with vertical
spacing, since using extra-offset
does not change the bounding
box of the mark from its original value.
\relative c'{ c d e f | \once \override Score.RehearsalMark.extra-offset = #'(0 . -8.5) \once \override Score.RehearsalMark.baseline-skip = #9 \mark \markup \center-column { \circle 1 \box A } g f e d | \once \override Score.RehearsalMark.extra-offset = #'(0 . -8.5) \once \override Score.RehearsalMark.baseline-skip = #9 \mark \markup \center-column { \flat { \bold \small \italic Fine. } } g f e d | \once \override Score.RehearsalMark.extra-offset = #'(0 . -8.5) \once \override Score.RehearsalMark.baseline-skip = #9 \override Score.RehearsalMark.break-visibility = #begin-of-line-invisible \mark \markup \center-column { \fermata \box z } }
How to print two rehearsal marks above and below the same barline (method 2)
This method prints two ’rehearsal marks’ - one above the stave and one below, by creating two voices, adding the Rehearsal Mark engraver to each voice - without this no rehearsal mark is printed - and then placing each rehearsal mark UP and DOWN in each voice respectively.
This method (as opposed to method 1) is more complex, but allows for more flexibility, should it be needed to tweak each rehearsal mark independently of the other.
\score { \relative c' << \new Staff { << \new Voice \with { \consists Mark_engraver \consists "Staff_collecting_engraver" } { c4 d e f \mark \markup { \box A } c4 d e f } \new Voice \with { \consists Mark_engraver \consists "Staff_collecting_engraver" \override RehearsalMark.direction = #DOWN } { s4 s s s \mark \markup { \circle 1 } s4 s s s } >> } >> \layout { \context { \Score \remove "Mark_engraver" \remove "Staff_collecting_engraver" } } }
Making some staff lines thicker than the others
For educational purposes, a staff line can be thickened (e.g., the
middle line, or to emphasize the line of the G clef). This can be
achieved by adding extra lines very close to the line that should be
emphasized, using the line-positions
property of the
StaffSymbol
object.
{ \override Staff.StaffSymbol.line-positions = #'(-4 -2 -0.2 0 0.2 2 4) d'4 e' f' g' }
Marking notes of spoken parts with a cross on the stem
This example shows how to put crosses on stems. Mark the beginning of
a spoken section with the \speakOn
keyword, and end it with the
\speakOff
keyword.
speakOn = { \override Stem.stencil = #(lambda (grob) (let* ((x-parent (ly:grob-parent grob X)) (is-rest? (ly:grob? (ly:grob-object x-parent 'rest)))) (if is-rest? empty-stencil (ly:stencil-combine-at-edge (ly:stem::print grob) Y (- (ly:grob-property grob 'direction)) (grob-interpret-markup grob (markup #:center-align #:fontsize -4 #:musicglyph "noteheads.s2cross")) -2.3)))) } speakOff = { \revert Stem.stencil \revert Flag.stencil } \score { \new Staff { \relative c'' { a4 b a c \speakOn g4 f r g b4 r d e \speakOff c4 a g f } } }
Measure counter
This snippet provides a workaround for emitting measure counters using transparent percent repeats.
<< \context Voice = "foo" { \clef bass c4 r g r c4 r g r c4 r g r c4 r g r } \context Voice = "foo" { \set countPercentRepeats = ##t \hide PercentRepeat \override PercentRepeatCounter.staff-padding = #1 \repeat percent 4 { s1 } } >>
Numbering groups of measures
This snippet demonstrates the use of the
Measure_counter_engraver
to number groups of successive
measures. Any stretch of measures may be numbered, whether consisting
of repetitions or not.
The engraver must be added to the appropriate context. Here, a
Staff
context is used; another possibility is a Dynamics
context.
The counter is begun with \startMeasureCount
and ended with
\stopMeasureCount
. Numbering will start by default with
1
, but this behavior may be modified by overriding the
count-from
property.
When a measure extends across a line break, the number will appear twice, the second time in parentheses.
\layout { \context { \Staff \consists #Measure_counter_engraver } } \new Staff { \startMeasureCount \repeat unfold 7 { c'4 d' e' f' } \stopMeasureCount \bar "||" g'4 f' e' d' \override Staff.MeasureCounter.count-from = #2 \startMeasureCount \repeat unfold 5 { g'4 f' e' d' } g'4 f' \bar "" \break e'4 d' \repeat unfold 7 { g'4 f' e' d' } \stopMeasureCount }
Positioning fingering indications precisely
Generally the options available for positioning the fingering of chords work well by default, but if one of the indications needs to positioned more precisely the following tweak may be used. This is particularly useful for correcting the positioning when intervals of a second are involved.
\relative c' { \set fingeringOrientations = #'(left) <c-1 d-2 a'-5>4 <c-1 d-\tweak extra-offset #'(0 . 0.2)-2 a'-5>4 \set fingeringOrientations = #'(down) <c-1 d-2 a'-5>4 <c-\tweak extra-offset #'(0 . -1.1)-1 d-\tweak extra-offset #'(-1.2 . -1.8)-2 a'-5>4 \set fingeringOrientations = #'(down right up) <c-1 d-\tweak extra-offset #'(-0.3 . 0)-2 a'-5>4 <c-1 d-\tweak extra-offset #'(-1 . 1.2)-2 a'-5>4 \set fingeringOrientations = #'(up) <c-1 d-\tweak extra-offset #'(0 . 1.1)-2 a'-\tweak extra-offset #'(0 . 1)-5>4 <c-1 d-\tweak extra-offset #'(-1.2 . 1.5)-2 a'-\tweak extra-offset #'(0 . 1.4)-5>4 }
Positioning text markups inside slurs
Text markups need to have the outside-staff-priority
property
set to false in order to be printed inside slurs.
\relative c'' { \override TextScript.avoid-slur = #'inside \override TextScript.outside-staff-priority = ##f c2(^\markup { \halign #-10 \natural } d4.) c8 }
Printing text from right to left
It is possible to print text from right to left in a markup object, as demonstrated here.
{ b1^\markup { \line { i n g i r u m i m u s n o c t e } } f'_\markup { \override #'(text-direction . -1) \line { i n g i r u m i m u s n o c t e } } }
String number extender lines
Make an extender line for string number indications, showing that a series of notes is supposed to be played all on the same string.
stringNumberSpanner = #(define-music-function (StringNumber) (string?) #{ \override TextSpanner.style = #'solid \override TextSpanner.font-size = #-5 \override TextSpanner.bound-details.left.stencil-align-dir-y = #CENTER \override TextSpanner.bound-details.left.text = \markup { \circle \number $StringNumber } #}) \relative c { \clef "treble_8" \stringNumberSpanner "5" \textSpannerDown a8\startTextSpan b c d e f\stopTextSpan \stringNumberSpanner "4" g\startTextSpan a bes4 a g2\stopTextSpan }
Using PostScript to generate special note head shapes
When a note head with a special shape cannot easily be generated with graphic markup, PostScript code can be used to generate the shape. This example shows how a parallelogram-shaped note head is generated.
parallelogram = #(ly:make-stencil (list 'embedded-ps "gsave currentpoint translate newpath 0 0.25 moveto 1.3125 0.75 lineto 1.3125 -0.25 lineto 0 -0.75 lineto closepath fill grestore" ) (cons 0 1.3125) (cons -.75 .75)) myNoteHeads = \override NoteHead.stencil = \parallelogram normalNoteHeads = \revert NoteHead.stencil \relative c'' { \myNoteHeads g4 d' \normalNoteHeads <f, \tweak stencil \parallelogram b e>4 d }
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Using the whiteout property
Any graphical object can be printed over a white background to mask
parts of objects that lie beneath. This can be useful to improve the
appearance of collisions in complex situations when repositioning
objects is impractical. It is necessary to explicitly set the
layer
property to control which objects are masked by the white
background.
In this example the collision of the tie with the time signature is
improved by masking out the part of the tie that crosses the time
signature by setting the whiteout
property of
TimeSignature
. To do this TimeSignature
is moved to a
layer above Tie
, which is left in the default layer of 1, and
StaffSymbol
is moved to a layer above TimeSignature
so it
is not masked.
{ \override Score.StaffSymbol.layer = #4 \override Staff.TimeSignature.layer = #3 b'2 b'~ \once \override Staff.TimeSignature.whiteout = ##t \time 3/4 b' r4 }
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